#ifndef H_CONSOLE
#define H_CONSOLE

#include "textInputButton.h"
#include <functional>


class Console: public TextInputButton{

typedef void (Console::*callBack) (std::string args);

public:

    Console();
    virtual ~Console();

    virtual void registerProperties();
    virtual void focusClick();

    virtual void create();

    void randomSize(string args);

    void (Console::*toCall) (std::string args);

    map<string, callBack>  functionList;



};
#endif // CONSOLE
